This is a breakdown for the magic blast effect I made for the game Nema! I could definitely clean it up a little bit but for the timeline I had to work on it I am super happy with it.
At its core its just some cylinders rigged with 2 bones (The beam's start and end points), and a particle system so its a pretty simple effect. To implement it in game the only thing we had to do was set the End joint to where the player shot and dissolve the beams out after some time.
Play Nema here: https://justice-shultz.itch.io/nema