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Nema's Rig and Animations

Nema was the titular character from my game Nema!

I was in charge of rigging, animating, and implementing all of the animations for her. It was a lot for a jam, especially considering all of the other work I had on my plate but I think it turned out!

Play Nema here: https://justice-shultz.itch.io/nema

Character model and design by:
https://www.artstation.com/soreianydk

Turnaround with animation controllers

Turnaround with animation controllers

Using driven keys to control if the hand is open or closed

Using driven keys to control if the hand is open or closed

Run animation

Run animation

Jump animation

Jump animation

Idle animation

Idle animation

Attack animation without VFX

Attack animation without VFX

Main animation layer on Nema's animation controller

Main animation layer on Nema's animation controller

Using Unity animation masking to allow the player to move and shoot at the same time

Using Unity animation masking to allow the player to move and shoot at the same time

Video of Nema in-game