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CCG Card Compositing Shader

While working on Blockchain Brawlers at Hashbang I was tasked with making the shaders we used for the cards!

The front of the card needed to be made dynamically, based on their wrestler, power, and rarity. So the shader I made composites all of the different textures we used for those things into a final card! (as well as allowing for an optional 'foil' option for cards)

Different cards, made by compositing different assets in my shader

Different cards, made by compositing different assets in my shader

An animated card back I also worked on

An animated card back I also worked on

More composited cards

More composited cards

More composited cards

More composited cards