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Shading in NEW YEARS - IGDA E Jam 2020

NEW YEARS was a game jam project I worked on with JOEY for IGDA E Jam 2020.

Play the game here: https://joey-b.itch.io/new-years

The shader was heavily based on the shader I made for Detox with a few key changes.

https://www.artstation.com/artwork/v2Avz3

The cast shadows were made using a custom node to generate the shadows and then I multiplied the shadows by a triplaner stippling map.

The lighting colors are generated by multiplying the bright parts with the lighting color. The darker parts are multiplied by the inverted lighting color so that the shadows are always a complementary color to the highlights.

Big thanks to Joey for being a great creative partner for this jam:
https://www.artstation.com/joeymakesart

Screenshot using shader

Screenshot using shader

Screenshot using shader

Screenshot using shader

Adjustable cast shadow stippling

Adjustable cast shadow stippling

Directional light changing colors

Directional light changing colors

Global Saturation Control

Global Saturation Control

Lighting colors

Lighting colors

Triplaner stippling

Triplaner stippling

Cast shadows multiplied by stippling

Cast shadows multiplied by stippling